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Game Win

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  • Keywords: limits, calculus, mathematics, edutainment, education, ICT
  • Language: English
  • Topics: game-based learning, independent learning, interactive technologies
  • Technology: digital media, games/edutainment
  • Minimum age: 14 Maximum age: 19
  • Website: http://fcl.eun.org/triseum-validation-pilot
  • License: Creative Commons BY-SA

This Future Classroom Scenario has been developed as part of the Triseum Pilot Project, and it is a result of the implementation of Variant: Limits in the classroom.

This learning scenario introduces students to the notion of continuity, the notion of limit, the value of a function at a point, the properties of continuity and their relation to the corresponding properties of limits and the Intermediate Value Theorem.
Students are independent in their learning process, which is done alone, or in pairs and are responsible for monitoring and managing their own learning.

Attached documents

  • TriseumPilot-VariantLimitsFCS-Paula-Santos-v2.pdf

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