#MicrosoftEDULab by Microsoft
The MicrosoftEDULab is an educational transformation space where students and teachers can explore and think about the role that pedagogy, technology and design play in education. Our main purpose was creating and inspirational environment that helps educative member to interact and feel comfortable with new technologies. Give them clear examples of how to implement innovative methodologies and technologies into their everyday lesson plan.
Education members need to develop their 21st century skills, stimulate individual and collaborative learning through creativity and propose active methodologies that support teaching-learning process.
Technology is present in many ways, the #MicrosoftEDULab encourages teacher to change their role in the classroom and to give prominence to the students, who need to play the main role in their own learning. The furniture in this lab helps to organize the space and fit the main purpose of the activity is taking place at that moment, so it supports the different kind of learning.
The schedule is divided in two, during the first time of the day we welcome groups of students from the different schools to participate in our classroom activities, while in the afternoon we teach teachers on how to implement all these new technologies in their own classroom.
Activities for students and teachers:
Minecraft Education Edition: showing the students and teachers how to manage themselves into the Minecraft world and to create curriculum content using this tool.
3D Design and Print: focused on creating 3d models to complement the curriculum content that the students are seeing in class. We would like to mainly use this tool to understand and manipulate the content in an interactive way.
Hacking STEM: the use of STEM in our classroom has helped us to focus the learning on teaching the students how to follow instructions, to be patience while building and coding the device etc.
Office 365: the way we like to use the Office device is to overall promote a collaborative and communicative learning by asking them to organize an event using this tool but not any physical talking.
This learning space has been funded mostly by Microsoft. The equipment and the resources like the laptops, white digital board, furniture, etc. have been provided by all the different partners that we collaborate with.
Other commercial partners are:
- Steelcase – furniture
- SMART Technologies – Digital Whiteboard
- LEGO Education, Robotics – Coding, Robotics
- STEM Possible Lab – MineAcademy (Minecraft: Education Edition) and Hacking STEM
- Voladd - 3D Design and Print
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